Computer graphics: 1
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Visual Expression by Computer Graphics
Supporting intellectual and creative activities with computers
We aim to support people’s creative activities using 3D computer graphics. Despite significant development of computer graphics, it is not easy to manipulate 3D information, and we are not yet ready to use this information to support our creative activities. We are exploring a mechanism to freely manipulate information in 3D space and easily create CG images.
Research
To produce images using CG, we have to prepare a huge number of parameters related to shape, camera, lighting, material, etc. To achieve the desired result, these parameters must also be adjusted by trial and error. An extended calculation time is also required to create precise images. This makes it impossible to conduct creative activities using CG. Therefore, we are developing a method to solve these problems. For parameter adjustment, we have introduced the inverse problem approach, and for computation time, we are developing a fast computation method using parallel computation. We are also applying these ideas to digital fabrication using 3D printers. We are also working on the development of a new user interface to reflect the user’s intentions more intuitively.
Yoshinori Dobashi Professor